On March 10, 2010, Icarus Studios announced the beta release of Fallen Earth for the Mac OS X platform. The game was released on Septemwith pre-orders from Direct2Drive, Steam and the official website granting early access from September 9, 2009. The game supports PhysX and Vivox, Inc.'s in-game voice communication technology. Aligning with a faction will give characters a head start in skills and specialized equipment. Players start out neutral in Fallen Earth and can remain neutral or choose to align themselves with a particular faction. Fallen Earth allows its players to carry as many as six active weapons which alter the character's appearance. Heavier equipment, for example, will generally offer higher defense bonuses, but also increases noise while moving - making stealth more difficult. Each piece of equipment varies in weight, and possesses different qualities. Fallen Earth has thousands of items as well as equipment and accessories of varying strength for players to craft and equip in up to 22 separate equipment slots. Melee, with its short range, is for close-quarters combat. Pistols are considered the most balanced of the weapon types, able to do damage at medium to short range. Rifles specialize in long distance damage, but are capable of using some short distance weaponry. Rifles, pistols, and melee are the primary weapon types. These are broken down by a weapon's effective range. There are three main methods of dealing damage in the game. There is no 'target locking' as in other MMOs. Skills can be used to influence combat in different ways, but again, enemies must still be manually targeted. Players will need to manually keep their targets in a targeting reticle to actually hit them in combat. The camera can be moved to alternate between third and first person modes. Gameplay Ĭombat in Fallen Earth is generally in a first-person shooter format. Some factions seek to rebuild the old world, others wish to build a new one in their own image, and some simply desire chaos and anarchy. Outside the protective confines of the Hoover Dam Garrison, the player encounters ruins of the old world, genetically altered creatures, strange technology, and six warring factions. Less than one percent of Earth's population survived the Fall, and the Hoover Dam Garrison and Grand Canyon Province are the only known outposts of human civilization. The nuclear conflict combined with the virus devastates the planet. Political paranoia turns to open aggression and nuclear conflict. As the infection starts to spread, countries accuse each other of engineering the virus. Meanwhile, in India and Pakistan, the Shiva virus, named for the dance-like convulsions that it caused in its victims, appears among the human populace. By 2051, he moves his headquarters to the Grand Canyon Province, where GlobalTech eventually creates a self-sufficient economic and military mini-state. As Americans struggle to recover, an investment tycoon named Brenhauer buys a controlling stake in a mega-corporation named GlobalTech. The Fallen Earth story begins in the 21st Century, when the first in a series of natural disasters hits the United States.
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